Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 504, 10, 2, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 504, 10, 2, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 504, 10, 2, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Cat>Meeeow."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>Unya♪"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 5
Name = "EV005"

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    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Nekomata>Nyaa♪"])
    Empty([])

CommonEvent 6
Name = "EV006"

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    ShowPicture([5, "80_santos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Sa○○○>............"])
    ConditionalBranch([4, 222, 0])
      ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
      ShowText(["\\n<Tama>Nyaa?!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>Eek! What's with this one!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Wh-what monster is this...!?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["santos_fc1", 0, 0, 2])
    ShowText(["\\n<Sa○○○>............"])
    ConditionalBranch([4, 540, 0])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>Long time no see, Sa○○○.\nAre you still looking for an owner?"])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Sa○○○>............"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Why is her name partially censored?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Why is her name partially censored?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>Because we don't want to get sued.\nAnyway, how about coming along with us?"])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<San○○>............"])
      ShowTextAttributes(["amira_fc1", 1, 0, 2])
      ShowText(["\\n<Amira>Oh no, she's becoming uncensored! Bad cat, bad!"])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santo○>............"])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>*Gulp*...?"])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>............"])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>Oh, that's safe then. Nothing to worry about now."])
      ShowTextAttributes(["santos_fc1", 0, 0, 2])
      ShowText(["\\n<Santos>............"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Invite Santos to the party?"])
      ShowChoices([["Invite to party", "Decline"], 2])
      When([0, "Invite to party"])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos>............"])
        ErasePicture([5])
        SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
        Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
        Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
        Script(["add_actor_ex(543)"])
        PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Santos has joined the party!"])
        ControlSelfSwitch(["A", 0])
        Wait([60])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos>............"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>Oh? What's that you've got there?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([639, 0, 0, 1])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>This will let us change race to [Nekomata]. It does require mastering [Beast] first, however."])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos>............"])
        ShowTextAttributes(["amira_fc1", 0, 0, 2])
        ShowText(["\\n<Amira>She says that she hopes this is useful to us... I think. Okay, let's go!"])
        ControlSwitches([2276, 2276, 0])
        ExitEventProcessing([])
        Empty([])
      When([1, "Decline"])
        ShowTextAttributes(["santos_fc1", 0, 0, 2])
        ShowText(["\\n<Santos>............"])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    Else([])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>If only we could talk to her...\nDo we have anyone who can converse with the Unfortunate Friends?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
        ShowText(["\\n<Ilias>If only we could talk to her...\nDo we have anyone who can converse with the Unfortunate Friends?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])
